Version Discipline
What ships. What doesn't. No exceptions.
Scope Explosion Warning
If you are reading this page because you want to add something, the answer is probably No.
Every feature added to Version 1 is time taken from polishing what already exists. The included list is final. The excluded list is intentional. "Maybe" means "No."
If you want to add a feature, you must remove an existing one of equal complexity.
Ami — V1 Includes
- Manhattan base zone
- Camp hub (safe zone)
- 3 danger tiers
- XP banking system
- 1 Boss encounter (Tier 3)
- Tier unlock gating (50 / 150 banked XP)
- One deeper Manhattan zone
- Risk escalation over time
- Loss / respawn mechanic
- HUD with XP, Risk, Tier display
- LocalStorage persistence
- Win/loss visual feedback
Ami — V1 Does NOT Include
- Multiple bosses
- Inventory system
- Skill trees
- Story cutscenes
- Multiplayer
- Character customization
- NPCs with dialogue
- Sound effects or music
- Particle effects
- Minimap
- Leaderboard
- Multiple save slots
Ida — V1 Includes
- 14-lot base block
- 3 build tiers
- Debt cap (-50 karma)
- Interest pressure system
- Car unlock (400 karma)
- Second block (Car Mode only)
- Tier gating (100 / 300 karma)
- Job generation per lot
- Build cost / payout resolution
- HUD with Karma, Debt, Tier display
- LocalStorage persistence
- Bankruptcy reset mechanic
Ida — V1 Does NOT Include
- Custom house interiors
- NPC characters
- Rental income system
- Stock market
- City-wide expansion
- Worker hiring
- Weather system
- Day/night cycle
- Decorations or cosmetics
- Multiplayer competition
- Achievements system
- Tutorial mode
Version 2
This section is intentionally empty.
Version 2 starts after Version 1 ships.
Not before.